Register

User Tag List

Results 1 to 10 of 10
  1. #1
    No peeking Hene's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Land of Frost
    Posts
    222

    List of Cannon Master Bugs

    IGN: Heneh0
    Job: Cannon Master
    Job Level: 238

    All of these bugs are current as of the September 4th maintenance.

    Bug #1: ICBM/The Nuclear Option (2nd 5th job skill) is supposed to hit the ground and leave scorched ground where it lands.
    Currently the skill will only leave behind scorched ground if the initial blast hits a monster and will be created from where the closest mob is.and the scorched ground will be where the mob is even if its several lanes above instead of where the bomb landed.
    Screenshot: http://imgur.com/OKn0Ygy

    (Potential) Bug #2: ICBM/The Nuclear Option on the lowest setting of transparency makes the scorching earth literally invisible. Not sure if this is a gms issue but plausible. (Clarity not the best but near the end see the pineapple on the far right.)
    Screenshot/Gif: http://imgur.com/Qoq3XII


    Bug #3: In rare instances ICBM/The Nuclear Option won't leave behind scorched ground even if it hits multiple mobs, not sure what the cause of it is.
    Screenshot: N/A


    Bug #4: Monkey Fury (3rd job skill) when it is used should go on cooldown but similarly to the old dark knight dark spear (1st 5th job skill) until it hits a mob it will not go on cooldown and all of them will deal full damage. until the skill registers that the skill will hit a mob (you can still spam the skill as long as the server doesn't recognise that the skill will hit).
    Screenshot/Gif: http://imgur.com/o2mTETG

    Fixed


    Bug #5: (This one is already reported but its quite crucial for bossing.) Monkey Fury is supposed to apply a DoT effect that increases your damage against the mob by 40%. Currently this effect does not work at all.
    Screenshot without Monkey Fury: http://imgur.com/jxsTulA
    Screenshot with Monkey Fury: http://imgur.com/UGnRbvx


    Bug #6: After the initial tick of its DoT, Monkey fury (3rd job skill) incorrectly displays a damage value of about 100m + the proper damage value (I deal roughly 35m per tick but shows around 135-140m). It is purely visual though as through battle statistics the damage is still the same at 35m per tick.
    Screenshot/Gif: http://imgur.com/EpUI4tN

    Fixed

    Bug #7: This is somewhat hard to explain so I apologize and wish for your patience, even I can barely understand myself here.
    Context: Monkey wave (Cannon 3rd job skill) gives cannon masters two buffs (one that gives the 5% crit damage after a full charge and the other that allows them to use Monkey wave fully charged just by pressing the skill instead of having to hold down the skill to charge if they crit against a monster at a 50% chance).

    The issue is with the 2nd buff that allows them to use a fully charged monkey wave. When you get the buff and use it you get the first buff that gives you the 5% crit damage and then the 2nd buff should disappear after using Monkey wave so you can proc the 2nd buff again (by critting a monster/boss) however the 2nd buff doesn't go away after using Monkey wave (which is a full charge) and you have to wait until the uptime of the 2nd buff (15seconds) ends or manually get rid of the buff in order to be able to get the buff again in order to instantly cast the fully charged monkey wave because while you still have the 2nd buff in your buff bar, you can't instantly cast monkey wave until it refreshes.
    Screenshot/Gif: http://imgur.com/woGJqxx
    Update: Currently this skill does not give the buff that gives 5% crit damage regardless of if you fully charge monkey wave or if you have the buff that allows you to instant cast a fully charged monkey wave and the the bug has come back.

    Fixed, many thanks o/


    (Potential) Bug #8: Rolling Rainbow (Hyper lvl 170skill) when changing directions and using rainbow right after the skill faces the direction you initially faced. Not sure if this is just an aries issue or in gms as well.
    Screenshot/Gif: http://imgur.com/qihjCY1.

    GMS Bug


    Bug #9: After dying you lose all charges of Cannon of Mass Destruction (1st 5th job skill) when you should maintain them through death.
    Screenshot: Sorry for bad quality :\


    Bug #10: Pirate Banner (5th job Pirate 2nd common) is supposed to boost the AP of all party members near the flag by 10% but currently the bonus in AP only applies to the user (in this case only I would gain the benefits from pirate flag).
    Screenshot: N/A
    Fixed

    Bug #11: Loaded Dice (5th job Pirate 1st common) is supposed to override the dice and guarantee whatever number you chose (usually 5 for damage or 6 for exp gain) but if you get only a 1 with the overriding number your dice fails and It goes on cooldown.
    Screenshot: http://imgur.com/QOLZXfn
    Gif: http://imgur.com/whACPZv

    Bug #12: Nautilus Strike (cannon master version) seems to have a functionality error likely due to a bad translation on Nexon America's part. The skill is supposed to reduce the cooldown of Roll the Dice and Barrel Roulette in half not Roll of the Dice and Barrel Roulette cutting the cd of nautilus strike. In the first 10 seconds of the video you can see that he uses Nautilus Strike and the cooldowns of both Barrel Roulette and Roll of the Dice are cut in half of the remaining cd.
    This skill as of the September 27th patch does not reduce the cooldown of anything.
    Screenshot: http://imgur.com/1ZHhY1e
    Video of GMS:https://www.youtube.com/watch?v=K7QZw26cjj0

    Bug #13: Barrel Roulette for pretty much all of the buffs it can give you don't work. Only thing that really works is the passive 10% final damage.
    Lightning: Does not do an additional attack for 150% on 6 enemies
    ICE: Does not give the 5% crit dmg
    Slow: Does work as intended I believe (but sometimes applies even if you don't get the slow roulette buff)
    Skull: Dot does show up as a poison but deals no damage, only looks like the enemy has a dot on it. (Like slow this applies even if you don't get the Skull roulette Buff)
    Screenshot: N/A

    All issues relating to Barrel Roulette fixed ty.

    Bug #14: ICBM/The Nuclear Option's cooldown should start at the end of the firing animation (when you shoot it) or if you fail to shoot the missile, currently the skill goes on cooldown once you start holding down the button resulting in a slightly lower cooldown than in gms.
    Screenshot: N/A
    Last edited by Hene; 09-27-2017 at 11:42 PM.
    "Your hesitation is touching."
    "Aren't you upset at your fate?"
    People hated her. They wished for her death. She was destined to be killed by heroes, the embodiment of "justice." It was too sad-too sad to bear.

    ~Last Excerpt

  2. #2
    Can verify that the +40% damage buff still does not take effect even after the most recent patch.

    Stats remain more or less the same. Max/Min lines are constant.
    https://ibb.co/dG5ECQ

  3. #3
    No peeking Hene's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Land of Frost
    Posts
    222
    Updated to reflect recent maintenance and added another bug involving Nautilus Strike.
    "Your hesitation is touching."
    "Aren't you upset at your fate?"
    People hated her. They wished for her death. She was destined to be killed by heroes, the embodiment of "justice." It was too sad-too sad to bear.

    ~Last Excerpt

  4. #4
    No peeking Hene's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Land of Frost
    Posts
    222
    Updated to reflect the September 4th maintenance
    "Your hesitation is touching."
    "Aren't you upset at your fate?"
    People hated her. They wished for her death. She was destined to be killed by heroes, the embodiment of "justice." It was too sad-too sad to bear.

    ~Last Excerpt

  5. #5
    No peeking Hene's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Land of Frost
    Posts
    222
    Bump
    "Your hesitation is touching."
    "Aren't you upset at your fate?"
    People hated her. They wished for her death. She was destined to be killed by heroes, the embodiment of "justice." It was too sad-too sad to bear.

    ~Last Excerpt

  6. #6
    Bump again, especially for #5.

    It's quite perplexing when a missing 40% damage defect has been reported 2 months back and no resolution is in sight.

    Personally happy to overlook minor bugs, especially those of a cosmetic nature. But I'd have hoped that a defect that takes a noticeable chunk out of DPM would be tended to on a higher priority.
    Last edited by cannonw; 09-20-2017 at 12:14 PM.

  7. #7
    No peeking Hene's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Land of Frost
    Posts
    222
    Updated to reflect a bug relating to roughly the entire skill of Barrel Roulette not working.
    "Your hesitation is touching."
    "Aren't you upset at your fate?"
    People hated her. They wished for her death. She was destined to be killed by heroes, the embodiment of "justice." It was too sad-too sad to bear.

    ~Last Excerpt

  8. #8
    Administrator Nova's Avatar
    Rank
    Administrator
    Join Date
    Jul 2017
    Posts
    25
    Checked on GMS, and can not see visual damage increase after applying Monkey Fury DoT.
    Ours should be working same way as on GMS.

  9. #9
    No peeking Hene's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Land of Frost
    Posts
    222
    Quote Originally Posted by Nova View Post
    Checked on GMS, and can not see visual damage increase after applying Monkey Fury DoT.
    Ours should be working same way as on GMS.
    I assume you mean the increased damage after using the dot (40% increased damage). I don't mean to sound presumptuous but did you check using battle stats because even though the visual damage could be wrong, its still likely that the actual damage is shown in battle stats (see the monkey fury dot damage visual issue) so even if it was simply a visual issue, the actual increase in dmg would be at somewhat noticeable in battle stats, yet there is 0 difference.

    Edit: I'll check to see if maybe even battle stats is also incorrect by doing an hmag run later on. If the total damage is the same as the boss' proper health pool then it means there is no increase in damage from Monkey fury.
    Last edited by Hene; 09-27-2017 at 07:00 PM.
    "Your hesitation is touching."
    "Aren't you upset at your fate?"
    People hated her. They wished for her death. She was destined to be killed by heroes, the embodiment of "justice." It was too sad-too sad to bear.

    ~Last Excerpt

  10. #10
    Bug Catcher from Oz Poro's Avatar
    Rank
    Ribbon Pig
    Join Date
    Jul 2017
    Location
    Send Help I'm Lost
    Posts
    281
    Note on Bug #14, if it fails to shoot, it should not go on cooldown.

    ICBM also fails to grant invulnerability to the user upon firing.
    Sprite - Level 250 Paragon 50 Phantom
    The most persuasive sound in the world: Wololo

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •