As we all know, ATT is always superior than damage in every situation, but I do observed a weird condition where Damage > is better than ATT.
Background info:
I am a lv235 Kaiser
- 31k str
- 11m range unbuffed
- 500AF
- weapon (Abso 2h +10 super scrolled, 14 stars)
Example is shown in the screenshots below:
1) ATT potential:
Total ATT%: 54% (+2% All stat)
2) Damage potential
Total: 42% ATT + 9% Damage + 9% LUK
From both the screenshots you can see my gold emblem with damage % is on par with the ATT %, which confront the theory of ATT% is always superior, it would even be better if the LUK% is STR% instead.
So the question is, why does this happen and is ATT% really superior than damage %?
Background info:
I am a lv235 Kaiser
- 31k str
- 11m range unbuffed
- 500AF
- weapon (Abso 2h +10 super scrolled, 14 stars)
Example is shown in the screenshots below:
1) ATT potential:
Total ATT%: 54% (+2% All stat)
2) Damage potential
Total: 42% ATT + 9% Damage + 9% LUK
From both the screenshots you can see my gold emblem with damage % is on par with the ATT %, which confront the theory of ATT% is always superior, it would even be better if the LUK% is STR% instead.
So the question is, why does this happen and is ATT% really superior than damage %?