Pathfinder Guide

blackstar99

New member
Sep 20, 2018
20
1
3
Canada
Good Question. First im using the skill macro way im not doing it manually. Secondly i the only reason why i guess is due to ping.

If u want me to test 10 sec then i will try but i can only say that a 10 sec test isn't as accurate.
I will do another test with just holding down the macro until it stops automatically from my experience around 23-25 secs
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Question 1. I'm not Sure but it should be

Question 2. Whenever Relic Gauge is filled to 1000, increases Final Damage +15% for 30 sec. Recovers 20% HP/MP when activated. [Passive Effect: Max HP +50%, Final Damage +10%] This is taken from Ayumilove so i guess it means the its the Blue gauge fills up to 1000.

Question 3. About this i think it will keep going on for the 15 second duration. Because i tested this when i have 80 gauge and i use the skill , It doesn't end in 1 second.

Currently PF on Aries has multiple bugs so im just trying to confirm whats the actual function of those skills on GMS/KMS
 

OkMHalcyon

New member
Jul 23, 2019
6
0
1
Singapore
Currently PF on Aries has multiple bugs so im just trying to confirm whats the actual function of those skills on GMS/KMS

if thats the case i cant help you i don't play real server. But for Question 3 if there is a relic cost per sec then i really doubt it will last 15 sec and i think will end based on how much gauge u have
 

pumkinkiwi

Member
Apr 9, 2019
42
8
8
Boulder, CO
Good Question. First im using the skill macro way im not doing it manually. Secondly i the only reason why i guess is due to ping. Some of my attack were delayed due to lag once awhile and i only did like 16-18 blast deluge combo in 10 sec.

If u want a Accurate Test i would suggest to find someone with less then 50 ping to test.

If u want me to test 10 sec then i will try but i can only say that a 10 sec test isn't as accurate.
I will do another test with just holding down the macro until it stops automatically from my experience around 23-25 secs
Post automatically merged:



Question 1. I'm not Sure but it should be

Question 2. Whenever Relic Gauge is filled to 1000, increases Final Damage +15% for 30 sec. Recovers 20% HP/MP when activated. [Passive Effect: Max HP +50%, Final Damage +10%] This is taken from Ayumilove so i guess it means the its the Blue gauge fills up to 1000.

Question 3. About this i think it will keep going on for the 15 second duration. Because i tested this when i have 80 gauge and i use the skill , It doesn't end in 1 second.

So I play on 30 ping and I could not increase the number of combos between 2/4/6 attack speed. How likely that it will change with 0 attack speed? I don't think 0 AS will change a lot. I still don't think attack speed affects the blast-deluge combo. Every time i test, I get 20 combos per 10 seconds for all the attack speeds.
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Hey, i have a few questions regarding how certain skills work on GMS/KMS.
1. For Awakened Relic hyper skill, this skill is supposed to instantly activate Guidance of the ancients right?
2. Does guidance of the ancients proc when the blue gauge fills up to 1000 or when the purple ring fills up?
3. For Ancient Astra hyper skill, does the skill end when you run out of Gauge or does it just keep going for the 15 second duration?

1. It can. Not all the time but there are scenarios where it would. In Aries, it isnt working tho.
2. When purple ring fills up
3. Its supposed to run out when Gauge empties (decreases as you use it) but currently its on a flat 15 sec duration and uses all of your gauge no matter what.
 
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OkMHalcyon

New member
Jul 23, 2019
6
0
1
Singapore
So I play on 30 ping and I could not increase the number of combos between 2/4/6 attack speed. How likely that it will change with 0 attack speed? I don't think 0 AS will change a lot. I still don't think attack speed affects the blast-deluge combo. Every time i test, I get 20 combos per 10 seconds for all the attack speeds.
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1. It can. Not all the time but there are scenarios where it would. In Aries, it isnt working tho.
2. When purple ring fills up
3. Its supposed to run out when Gauge empties (decreases as you use it) but currently its on a flat 15 sec duration and uses all of your gauge no matter what.

The Easiest Way for u to test 0 Attack Speed is go and take rune of swiftness it work the same.
and like i said attack speed doesnt affect combo but will affect Blast itself when using the combo
 

pumkinkiwi

Member
Apr 9, 2019
42
8
8
Boulder, CO
The Easiest Way for u to test 0 Attack Speed is go and take rune of swiftness it work the same.
and like i said attack speed doesnt affect combo but will affect Blast itself when using the combo

And how often do we blast by itself?

It sounds like if your ping is high, IE your combo doesnt get triggered all the time and you blast only for periods of time, attack speed might be better. If your ping is low, IE your combo gets triggered every time and you never blast by itself, attack speed doesn't mean much.
 

OkMHalcyon

New member
Jul 23, 2019
6
0
1
Singapore
And how often do we blast by itself?

It sounds like if your ping is high, IE your combo doesnt get triggered all the time and you blast only for periods of time, attack speed might be better. If your ping is low, IE your combo gets triggered every time and you never blast by itself, attack speed doesn't mean much.

Its ok you dont get what im trying to say. Just follow what suits you the best.
 

pumkinkiwi

Member
Apr 9, 2019
42
8
8
Boulder, CO
Its ok you dont get what im trying to say. Just follow what suits you the best.

I tested with 0 attack speed as well. 20 blast and 20 deluge in 10 seconds for all 0/2/4/6 attack speeds. -> Attack speed does not change combo speed

I also tested using blast (0 deluge casts) only and obviously attack speed affects the count. 22 -> 26 -> 29 -> 34 blast at 6/4/2/0 respectively.

What does this mean? If you are DPSing at ideal scenarios (low ping), IE you always combo and all of your skills gets triggered fully, attack speed doesnt matter.
If you are DPSing with high ping, IE some of your deluge doesn't go off, cant combo 100% of the time due to ping and there are moments where you blast only due to these issues (takes advantage of fast attack speed as shown above), attack speed might be worth it.
 

KamilR10

New member
Jun 23, 2020
1
0
1
New Jersey
Can someone help explain to me how the max dps buff works? What is AB link? I'm trying to figure it out on my pathfinder and I'm struggling. Thanks!
 

Lyrrad

New member
Apr 18, 2019
11
2
3
Malaysia
One question. How about hyper stats

I'm just starting out, but for me, I go with this:

1. Critical damage
2. Critical rate (if you are not maxed)
3. Damage
4. ATK
5. Ignore Defense (If you're less than 94-96%, then up this)
6. Arcane Force (Optional, it's so that I can clear out VJ and chu-chu more easily)
7. DEX stat
8. Boss Damage (imo early game don't need to max this out first, focus on above)

Just add whatever, it's cheap to reset. I only up until level 10 starting from 1).
 

bananayaru

Member
Jul 29, 2019
47
10
8
space
My inner ability goal is -
40+ buff dur
+1 att speed
40+ critical rate (Since we have a buff that converts 36% of your crit rate into crit damage) which means around 14% crit dmg.

Also, Nova blast isn't mediocre.
Nova blast dmg Is extremely high! I cap with it 90% of the time and I'm not near cap with my normal hits
12 sec worth of my normal attacks = 1 nova blast
So when I'm in a tough boss fight, for example, Lotus (p1 when lasers get mad fast) I just finish off with this blow because
I barely land DPM while running away.
I also use this skill to pass through 1 laser section (invincibility)

Also For Cvellum, I get fully buffed > Click the altar > Immediately shoot Nova blast. that takes more than 50% of his hp away in an instant.
that makes him Trigger "Vellum is taking a deep breath". This allows me to set up my DPM combo without vellum moving and finish this boss in like 15 sec
 
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