Paragon Party Dungeon Level Range

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Bomb3r

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Jul 19, 2018
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I am currently at paragon level 59. At this point, it seems to be really difficult to find a party within 5 levels over or under. Not that many people are over paragon level 50. Those who do have premade party groups or are able to play many hours have an unfair advantage of leveling faster. Like many of you, I have a life outside of AriesMs which makes it difficult for me to set up premade raid parties with people who live outside my timezone or have different schedules. Another issue to address, I don't know if this has happened to others but, it seems that some of the p50+ players are isolating others from party due to their ranking placements. I for one don't care for rankings, but this is a really silly reason and bordering on discrimination.

I am suggesting to enable the paragon party mode to conduct raids with all who can participate paragon dungeon. Anyone over paragon level 20 should be able to party with people who are paragon level 50 and vice versa. I honestly don't see any negatives to this as it helps everyone level up. If there are any arguments against this, I would be gladly to listen/suggest solutions.

Thank you.
 
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Kat

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Jul 19, 2018
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I'd just like to point out that allowing a Paragon 20 and 50 player to enter the same Party Paragon Dungeon would result in an imbalanced amount of EXP for one of the players. The EXP required to level up for Paragon 20 and Paragon 50 is vastly different, meaning the mobs inside would give too much EXP to the Paragon 20 player (assuming the Paragon Dungeon "Level" is based on the party leader's Paragon Level like in the past). With this being said, I do agree with you that the current system is very restrictive, especially at the higher Paragon levels.

However, as for your suggestion, currently, you can actually enter Party Paragon Dungeon with a maximum difference of 10 Paragon Levels as long as everyone is within 5 levels of the party leader. This means if your party leader is Paragon 50, he can recruit anyone between Paragon 45 to Paragon 55 into the party. The only problem with the current system is that it relies on having a 3rd person in your party that's Paragon 50 so that the Paragon 45 and Paragon 55 player can actually enter together.

A better suggested changed would be to make the maximum difference between the lowest and highest member of the party 10 Paragon levels, instead of the current system where you must be within 5 Paragon levels of the leader. In both case scenarios, the maximum level difference is still the same, but you're now given more options in terms of recruiting players without having to have an individual with a specific Paragon to make it work.
 

N/A

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I think 50P can be set as a branch point. Team limit 0-49 50-100
Paragon Dungeon experience is fixed but 0-49P exp rate is affect.
0-49P can catches up faster
 
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Bomb3r

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The experience gained from the regular paragon dungeon is the same all throughout. We are talking about a 800m (3 person raid) or 1.6b (4 person raid) more experience if you have more than a duo raid. That sort of experience was regularly gained from the old paragon dungeon. The way I see it the extra experience gained is not as significant as some of you describe it to be. Also, if the paragon level 20 person has enough damage to kill mobs with a party raid of 3 to 5 people then they should deserve the experience, since mobs do get stronger with more people. If they can't kill it efficiently then higher levels won't raid with them thus forcing them to duo instead.
 

Kat

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Jul 19, 2018
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Fairy Land
The experience gained from the regular paragon dungeon is the same all throughout. We are talking about a 800m (3 person raid) or 1.6b (4 person raid) more experience if you have more than a duo raid. That sort of experience was regularly gained from the old paragon dungeon. The way I see it the extra experience gained is not as significant as some of you describe it to be. Also, if the paragon level 20 person has enough damage to kill mobs with a party raid of 3 to 5 people then they should deserve the experience, since mobs do get stronger with more people. If they can't kill it efficiently then higher levels won't raid with them thus forcing them to duo instead.

Your knowledge of Solo/Regular Paragon Dungeon is completely incorrect. A player who is Paragon 20 will only gain 80m EXP/mob (random number used for this example), while a Paragon 68 player currently gains 1.3 - 1.6B EXP/mob. If a lower Paragon player would be allowed to attacks mobs that give that much EXP, you would have the same issue as in the past when Paragon Dungeon was first released over 2 years ago. In the past, you were able to enter Paragon Dungeon as a party, and the Paragon Dungeon "level" would be based on the party leader. This allowed Paragon 50 players to bring in and leech Paragon 1 players and they would get 4-5 levels/run, which is absurdly broken.
 

Bomb3r

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Jul 19, 2018
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Florida
Your knowledge of Solo/Regular Paragon Dungeon is completely incorrect. A player who is Paragon 20 will only gain 80m EXP/mob (random number used for this example), while a Paragon 68 player currently gains 1.3 - 1.6B EXP/mob. If a lower Paragon player would be allowed to attacks mobs that give that much EXP, you would have the same issue as in the past when Paragon Dungeon was first released over 2 years ago. In the past, you were able to enter Paragon Dungeon as a party, and the Paragon Dungeon "level" would be based on the party leader. This allowed Paragon 50 players to bring in and leech Paragon 1 players and they would get 4-5 levels/run, which is absurdly broken.
uhh... idk if thats correct because at p20 i can gain 1 to 2 whole levels with 2x/fast learner on good map. I doubt that at p20 you gain 80m per mob as even elite crilias give 30m per mob.
 

Poro

Active member
uhh... idk if thats correct because at p20 i can gain 1 to 2 whole levels with 2x/fast learner on good map. I doubt that at p20 you gain 80m per mob as even elite crilias give 30m per mob.

1. The 20m was, as she said, a random number and is NOT accurate at all but is used as an example.

2. I doubt you can get 1-2 levels with 2x/fl in 1 map now that the paragon dungeon exp was nerfed with the release of phase 2.

3. Regarding exp being "the same for everyone", this is not true which was noticeable in the initial release of phase 2. Party paragon dungeon had no level check so people were taking p10s in a p50+ party. This resulted in the p10s getting to p15-20 in the 2 runs which is obviously not the intended function of the area.
 
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