Hello everyone, we would like to hear the suggestion for rewards of players for the upcoming Paragon revamp. Players are free to give their opinions but I hope that each suggestion have been thought out carefully. None of the perks on this post have been confirmed and are all subjected to changes based off suggestion of the community. Let the discussion begin!
Paragon 2.0 will be an updated version of the current Paragon bringing with it the following changes:
The categories are:
The caps and increment for attributes are: (Work in progress)
Paragon 2.0 will be an updated version of the current Paragon bringing with it the following changes:
- Paragon levels will be increased from 50 to 100
- Players now earn 1 Paragon point each time they gain a Paragon level. Paragon Points are earned in 3 separate categories: Core, Combat and Utility, and the Paragon level you earn will determine the category in which that Paragon Point can be spent. Paragon level 1 will give you a point to spend in a Core stat, Paragon level 2 will give you a point in Combat, Paragon level 3 will give you a point to spend in Utility, and Paragon level 4 will give you a point to spend on all 3 categories.
The categories are:
- Core: The Core tab serves as the source of increasing a character's basic attributes. The stats that are affected by the Core section include a class's Primary Stat, Physical Att, Magic Att.
- Combat: The Combat tab serves as the major source of increasing a character's damage output. The stats affected by the Offensive tab includes Damage Bonus %, Critical Hit Damage and Permanent Stance
- Utility: The Utility tab serves the sole purpose of providing secondary stats. The stats affected by the Utility tab includes Life regeneration per Hit, Drop rate % and Meso drop %.
The caps and increment for attributes are: (Work in progress)