Paragon 2.0 (Feature work in progress)

Jul 19, 2018
6
9
3
United States
#21
Disclaimer: I am not a seasoned veteran of AriesMS. I am just putting down my two cents from what I've seen in the past few weeks here. ^^

I think it would be nice to add a third shop (for the sake of simplicity) called the "Paragon Shop" in the FM - along with the Normal Shop and the Elite Channel Shop. This would be a nice edition to aid with end game gameplay, when people are trying to perfect their gear and what not. It also follows the current theme of the other two shops - which I see as a method of progression; Normal shop for early game, Elite shop for mid game). Make this content unlocked upon reaching level 250 and allow mobs to start dropping "Paragon coins".

Some suggestions for the shop goods:
- Violet Cubes (this should be sold at a reasonably high price)
- White Cubes
- Nodestones
- Various buffs (perhaps one for increased NX rates?)
- And depending on how flames and nebulites work out: Flames/Nebs/Boxes

In regards to account wide paragon benefits, I think it should be implemented. Considering the amount of time it would require to reach p50 (let alone p100) it would a nice benefit. In order to limit the amount of paragon accounts, the account wide paragon benefits could be restricted until at least one character on that account has actually reached at least p50-100.
 

Bruce

New member
Jul 19, 2018
9
2
3
USA
#22
Not sure if you're serious, but your suggestion have multiple fault:
1. You're now forced to level your farmer to Paragon for these "out of no where" bonus coin. This will just tip the economy over if the bonus is any good and before you ask no thank I dont want to farm to make use of the Paragon bonus I already worked hard for. Moreover each class have different capacity in farming, this is no way fair for all classes.
2. Your list about the reward is very questionable, "perhaps one for increased NX rates" really? Also those stuff are obtainable by other mean and have its price change very often. You can't possibly put out a price for those in the coin shop without it ultimately become outdated and people will just buy the one with the most value.
3. Paragon level is a way to show your dedication with the game and the character/class and the reward is meant to boost the charater further in term of progression as in the bonus stat on the medal and upcoming perk system for example. I dont know what game youre playing but cube/nodestone definitely have nothing to do with "endgame" theme here, you just earn meso and buy all those to make gear yourself and when the limitation of gearing hit Paragon bonus is placed on top of it. This is just another "more free stuff" suggestion that have no reasonable thought behind it except for "I think it's nice to have more of this"
 
Jul 19, 2018
6
9
3
United States
#23
"Not sure if you're serious, but your suggestion have multiple fault: "
I'm sorry you were so opposed to the suggestion, but next time please omit the subtle flame - its unnecessary and unprofessional... No suggestion - including this one - is perfect; there is always room for further innovation. But I would like to refute/clarify a few points:

The suggested coin shop rewards do not necessarily have to be the ones I suggested, I was merely adding those in to give at least some jumping off point for the concept of a shop. If you think those rewards shouldn't be in the shop because "those stuff are obtainable by other mean" you can maybe be more constructive and suggest other items (maybe an icog that doesn't currently exist in aries) or just say you do not like the idea or even say nothing and let the devs decide.

I also understand that Paragon levels are a way of showing your dedication to the game, so why shouldn't you be able to show that dedication off should you want to change mains? Also to address your "I dont want to farm to make use of the Paragon bonus I already worked hard for" issue: I suggested that the shop be open upon achieving level 250. This would mean that you would be at (i assume, I have yet to reach paragon) level 250 p0. Which would mean that you still have 100 paragon levels to train for WHILST obtaining shop specific currency. I was not trying to undermine the achievement of the paragon levels; it is an added bonus to those who have reached even the lowest ranks of this status.

Also generally if you were capable of reaching paragon levels on your main character, I think its fair to assume that the class you have been playing is fairly decent at mobbing, thus not too difficult to farm coins on.