Suggestion: Increase spawn rate of mobs so mobbing feels better.
Reasoning: Coming from another private server that had tweaked Kanna's Kinshin skill (no effect worked, so no increased spawn rate, exp or anything) and increased the spawn rate on ALL mobs to compensate, it felt awesome to level, especially early on when you character doesn't have a lot of mobility yet.
The regular rates are quite slow (which i assume you guys use?)
Here in Aries, the server is pretty awesome, but i can't help but feel like leveling my link mules, i more often than not have to wait for respawn for a good 2 seconds. It is "unfun".
My suggestion is merely based on "fun". I don't want more drops/exp/meso, i just want to kill more mobs non stop.
Drawbacks:
1- Server might suffer from lag for spawning more mobs (is that even a thing?);
2- Tweaking meso/exp/drops to compensate for more mobs spawning is probably a huge pain in the ass;
3- This suggestion is based on MY idea of fun and can be unfun for others/most players.
Reasoning: Coming from another private server that had tweaked Kanna's Kinshin skill (no effect worked, so no increased spawn rate, exp or anything) and increased the spawn rate on ALL mobs to compensate, it felt awesome to level, especially early on when you character doesn't have a lot of mobility yet.
The regular rates are quite slow (which i assume you guys use?)
Here in Aries, the server is pretty awesome, but i can't help but feel like leveling my link mules, i more often than not have to wait for respawn for a good 2 seconds. It is "unfun".
My suggestion is merely based on "fun". I don't want more drops/exp/meso, i just want to kill more mobs non stop.
Drawbacks:
1- Server might suffer from lag for spawning more mobs (is that even a thing?);
2- Tweaking meso/exp/drops to compensate for more mobs spawning is probably a huge pain in the ass;
3- This suggestion is based on MY idea of fun and can be unfun for others/most players.