boss attempted -> boss completed

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Satou

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Jul 20, 2018
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Some bosses which requires players to practice.. i dunt see why it should be attempted.

bosses which are very mechanic base like lotus, damien, lucid and Chaos Crimson Root Abyss bosses (especially vellum).
It just disrupts any incentives for players to attempt the bosses.
Although not largely related, I was carrying a lvl 230 guy in hellux who have 8m range, he has no confidence in completing the run and do not want to waste a coin run (players are just having the idea that "if I dunt one shot it, I dunt do the boss", I will say that is why there are so much demand for arcane weapons with little supply, same applies for abso (althu not so bad as arcane weapons).

I understand some bosses like hellux, that the coins are very valuable thus there is a limit to the number of times that can be attempted. But other bosses which the rewards can be claim upon completion. Players should be given the opportunity for some practice runs.

Players could have a 30min window for another attempt, or even have a limit of (lets say) 3 attempts for the boss.
 

Hene

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Jul 19, 2018
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The land before time
Some bosses which requires players to practice.. i dunt see why it should be attempted.

bosses which are very mechanic base like lotus, damien, lucid and Chaos Crimson Root Abyss bosses (especially vellum).
It just disrupts any incentives for players to attempt the bosses.
Although not largely related, I was carrying a lvl 230 guy in hellux who have 8m range, he has no confidence in completing the run and do not want to waste a coin run (players are just having the idea that "if I dunt one shot it, I dunt do the boss", I will say that is why there are so much demand for arcane weapons with little supply, same applies for abso (althu not so bad as arcane weapons).

I understand some bosses like hellux, that the coins are very valuable thus there is a limit to the number of times that can be attempted. But other bosses which the rewards can be claim upon completion. Players should be given the opportunity for some practice runs.

Players could have a 30min window for another attempt, or even have a limit of (lets say) 3 attempts for the boss.
https://elluel.net/index.php?threads/increase-the-number-of-boss-attempts.874/

Please use the search function before suggesting something that has already been denied.

You can read the points i made in that post.

Also
I will say that is why there are so much demand for arcane weapons with little supply, same applies for abso (althu not so bad as arcane weapons).
There is high demand for arcane weapons because they are the best weapons in the game, regardless of if there was a practice mode or not. The supply is low because at best you can get 1 weapon every 48 days (or every every 16days if you can do hlucid and nlucid) without missing resets.
 

Satou

Member
Jul 20, 2018
60
3
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Island
oh sorry my bad.
I dint notice the suggestion was being rejected.
well, the reason I voiced out was because of I was being spawn camped by lotus phase 1 lasers (even though i have resistance link skill), the lasers blink forward after 5 secs i respawned. I guess this should go to the bug section???
 
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