Blaster Bugs (Post-December 23 Maintenance)

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Kat

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Jul 19, 2018
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Fairy Land
IGN: Song
Job: Blaster
Job Level: Level 275 (Paragon 100)

Firstly, I'd like to say thanks to all the bug fixes that you did @Nova that were listed in the previous thread. Many of the bugs were fixed, but some of them still remain.

Bug #1: Blast Shield (1st Job Skill) should be giving Blasters 100% Stance as long as they are using any Blaster Skills (when the character is "in combat"). Currently, it still does not.

Bug #2: Advanced Charge Mastery (4th Job Skill), the upgraded version of Charge Mastery (2nd Job Skill), does not work. When using charged skills, such as Hyper Magnum Punch (Hyper Skill) or Gatling Punch (second 5th Job Skill), neither version of the skill is activated, nor is any damage being reduced, including %HP attacks.
 
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Nova

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the 100% stance should already be working, it will not show in the stat window, and is only active while you are actually using a skill, you can see you are not being knocked back while actually doing so.
The Advanced Charge Mastery should also be working, it will show the charge mastery effect when it triggers, did notice it does not always trigger tho?
 
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Kat

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Fairy Land
I double-checked for Bug #1, and it does seem like it's working and the Stance% is simply not showing in the Stat Window!

However, for Advanced Charge Mastery, the %HP damage reduction sometimes does not work. In some cases, the damage taken will completely apply, or in the case of 1-Hit KO attacks, the boss attack just does 100% of your HP instead of 65% of your Max HP if you have the Enhanced Guard effect up.

Also, I noticed that for Blast Shield + Shielding Training II, the shield is dissipating every 3-5 seconds instead of every 1 second.
 
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Nova

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Did the Enhanced Guard effect actually show on your character when you took the damage? If so could you try show a video of it happening maybe? Or tell me what bosses/attacks that's doing the damage?

And for Blast Shield dissipating every 3-5 sec instead of 1 sec, its how it is on GMS as well, not sure why it says every second, even with all skills maxed. Sometimes on GMS it would take up to 10 seconds to trigger?
 
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Kat

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Jul 19, 2018
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Fairy Land

I recorded a video of myself below fighting Normal Damien with Pets off, making it easier to see since there won't be any Auto-HP heals. When Normal Damien goes into the sky and casts his Fireball attack, each fireball is supposed to do 90% Max HP damage. During the attack, I charged Hyper Magnum Punch (Hyper Skill), which is suppose to activate Advanced Charge Mastery's damage reduction, but in the video, I took the full damage twice, and ended up dying.
MapleWiki's Description of Normal Damien's Fireball Attack said:
Damien floats in the air and shoots fireballs downward. The fireballs deal 90% HP touch damage but they move slowly, and can be avoided by Dark Sight.

Link: https://maplestory.fandom.com/wiki/Damien/Monster
 
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