Alright as a disclaimer, Yes I am aware that the Star Force Revamp is not out so Im going to make a suggestion.
Im genuinely concerned as to Why AriesMS is denying its player base to fully star up our gear to 22* and above? i.e why are there custom rates? I understand that you guys “Want to make it challenging for players” but as is, with success rates so so low and each MP box costing 800-900m, not to mention boom rate, Isn’t it a tad excessive to stall progress at max 17-18 stars realistically? (before you trolls start telling me there are some who got to 20* its kinda reserved for the top 0.001% currently and impossible for majority of players.) So please take that into account. Hard progression Is valued to us players, truly, but dont make things impossible.
Plus where in the update log does it show how to get 16-20* boxes or 21-25* boxes and the rates of passing etc? Again, main problem being passing rates too god damn low.
The point is, I would like to make a suggestion to the staff and community to Implement something which is a tad bit easier to reach, If you want to make custom low rates of success for post 20* so be it go right ahead, but getting from 12*-20* could it be as is in GMS rates? Forgive me if i’m wrong but Players on GMS are capping 10bil with crappy Bpot stats and over here the top tier players are barely reaching cap (Which means some do but very few) with full bpot 30% gear upwards due to the massive gap in starforce gain. Forgive me for the aggresive stance on this but I personally see no updates or even announcements targetting this issue in particular or when approximately the update on this will roll out (Revamping the starforcing system for Aries in a sense). With the Economy going bongkers skyrocketting like no tommorow, I feel that this issue should be targeted as a critical condition in this server to save our dying economy and pump in some fresh ways of earning and trading and most importantly, progressing.
I can’t give you specifics on the mechanisms needed but I hope this thread has inspired a sense of awareness towards the Staff members to a degree that should not be taken lightly. I hope you can come up with a measure where server profits will not be affected by implementing proper (as similar as possible to original with tweaks aka GMS) content in the server.
Thank you.
Sincerely, Big fan of this server.
Im genuinely concerned as to Why AriesMS is denying its player base to fully star up our gear to 22* and above? i.e why are there custom rates? I understand that you guys “Want to make it challenging for players” but as is, with success rates so so low and each MP box costing 800-900m, not to mention boom rate, Isn’t it a tad excessive to stall progress at max 17-18 stars realistically? (before you trolls start telling me there are some who got to 20* its kinda reserved for the top 0.001% currently and impossible for majority of players.) So please take that into account. Hard progression Is valued to us players, truly, but dont make things impossible.
Plus where in the update log does it show how to get 16-20* boxes or 21-25* boxes and the rates of passing etc? Again, main problem being passing rates too god damn low.
The point is, I would like to make a suggestion to the staff and community to Implement something which is a tad bit easier to reach, If you want to make custom low rates of success for post 20* so be it go right ahead, but getting from 12*-20* could it be as is in GMS rates? Forgive me if i’m wrong but Players on GMS are capping 10bil with crappy Bpot stats and over here the top tier players are barely reaching cap (Which means some do but very few) with full bpot 30% gear upwards due to the massive gap in starforce gain. Forgive me for the aggresive stance on this but I personally see no updates or even announcements targetting this issue in particular or when approximately the update on this will roll out (Revamping the starforcing system for Aries in a sense). With the Economy going bongkers skyrocketting like no tommorow, I feel that this issue should be targeted as a critical condition in this server to save our dying economy and pump in some fresh ways of earning and trading and most importantly, progressing.
I can’t give you specifics on the mechanisms needed but I hope this thread has inspired a sense of awareness towards the Staff members to a degree that should not be taken lightly. I hope you can come up with a measure where server profits will not be affected by implementing proper (as similar as possible to original with tweaks aka GMS) content in the server.
Thank you.
Sincerely, Big fan of this server.
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