Add More Totems

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sleepyguard

New member
Oct 3, 2018
4
0
1
United States
I'm not sure if this bothers anyone else, but it seems a bit absurd how difficult it is to get Totems on Aries. I know they don't add a whole lot, not being enhanceable, but seeing those empty equip spaces when you're trying to squeeze a bit more range in is kind of disappointing. I've seen all of 1 totem on the auction house, and it was going for 30B. As far as I can tell, there are only 2 ways to get totems on Aries: Red Leaf High, and Yu Garden, both of which have major drawbacks. (If there are other ways to get totems, please disregard this as uninformed.)

Red Leaf High is only open on special occasions/events, and is closed the majority of the time, meaning most people can't get the RLH Totems.

Yu Garden isn't particularly difficult, but the fact that the totems expire quickly makes them impractical, as you have to keep going back to farm the items for them.


I'd like to toss out some ideas on how this could be changed, and have people toss out their own.

(Note that I understand these suggestions aren't perfect and that each has its own flaws that may make it not be feasible. I also wouldn't suggest implementing more than 1 of these ideas.)


1. Make the Yu Garden totems permanent, or extend their expiration date by a huge amount, so that they don't have to be farmed constantly.

Pros: Easy fix. No need to change existing content besides those 3 items. Easy access for players.

Cons: Might mess with the economy and grinding if the items are tradeable. Yu Garden might become a crowded area.


2. Open RLH more often and/or keep it open longer.

Pros: Easy fix. No change to content.

Cons: No longer a special event. People who worked hard to get the totems previously may feel cheated.


3. Add totems to a shop(s), like Vote, Achievement, Reward, etc etc.

Pros: Encourages players to grind the coins/points for whatever shop is chosen.

Cons: May make the meso price of those coins/points skyrocket, at least in the short term.


4. Open alternate ways of getting lesser totems. In GMS, you can get some lesser totems through quest lines or a select few bosses that aren't available in Aries. Examples: The Afterlands theme dungeon/quest line, the Shaolin Temple boss (not actually sure if this does/doesn't drop in Aries, only killed it a few times, but it dropped nothing.), etc.

Pros: Encourages people to do some alternate quest lines/bosses that they would normally skip. Open to all players willing to do the quest lines.

Cons: More content to add, and some of it (Afterlands), has been a hot mess of bugs historically.


So, thoughts?
 

e900003

Active member
Jul 19, 2018
942
196
43
Taiwan
i look this suggest, i have a suggest for you:
1. +1, but dont make permanent, please make to 30 days for GMS-like, if make to permanent, think daily is useless at future.
2. RLH event open is depend from Admin/GM, and event have release at past, but have 1 month for every release.
3. dont know how can i said.
4. about quest, it is just not code, you can make suggest at here.
 

Satou

Member
Jul 20, 2018
60
3
8
Island
I am looking forward to some dark totems added into Aries.
Btw the so call variety of totems which exist in RLH arent really a variety. there are only 3 significant ones and the rest are just filler and not worth considering.
 

Spyro

Well-known member
Jul 17, 2018
4,869
892
113
Dragon's Cave
I'm not sure if this bothers anyone else, but it seems a bit absurd how difficult it is to get Totems on Aries. I know they don't add a whole lot, not being enhanceable, but seeing those empty equip spaces when you're trying to squeeze a bit more range in is kind of disappointing. I've seen all of 1 totem on the auction house, and it was going for 30B. As far as I can tell, there are only 2 ways to get totems on Aries: Red Leaf High, and Yu Garden, both of which have major drawbacks. (If there are other ways to get totems, please disregard this as uninformed.)

Red Leaf High is only open on special occasions/events, and is closed the majority of the time, meaning most people can't get the RLH Totems.

Yu Garden isn't particularly difficult, but the fact that the totems expire quickly makes them impractical, as you have to keep going back to farm the items for them.


I'd like to toss out some ideas on how this could be changed, and have people toss out their own.

(Note that I understand these suggestions aren't perfect and that each has its own flaws that may make it not be feasible. I also wouldn't suggest implementing more than 1 of these ideas.)


1. Make the Yu Garden totems permanent, or extend their expiration date by a huge amount, so that they don't have to be farmed constantly.

Pros: Easy fix. No need to change existing content besides those 3 items. Easy access for players.

Cons: Might mess with the economy and grinding if the items are tradeable. Yu Garden might become a crowded area.


2. Open RLH more often and/or keep it open longer.

Pros: Easy fix. No change to content.

Cons: No longer a special event. People who worked hard to get the totems previously may feel cheated.


3. Add totems to a shop(s), like Vote, Achievement, Reward, etc etc.

Pros: Encourages players to grind the coins/points for whatever shop is chosen.

Cons: May make the meso price of those coins/points skyrocket, at least in the short term.


4. Open alternate ways of getting lesser totems. In GMS, you can get some lesser totems through quest lines or a select few bosses that aren't available in Aries. Examples: The Afterlands theme dungeon/quest line, the Shaolin Temple boss (not actually sure if this does/doesn't drop in Aries, only killed it a few times, but it dropped nothing.), etc.

Pros: Encourages people to do some alternate quest lines/bosses that they would normally skip. Open to all players willing to do the quest lines.

Cons: More content to add, and some of it (Afterlands), has been a hot mess of bugs historically.


So, thoughts?

Regarding the Yu Garden totems, we agree that the duration is rather short, and will be looking to increase it within the next few updates. At the same time, we will review the drop rate for the quest items to ensure that the time invested in acquiring these totems is reasonable in proportion to their duration and stat boost.

As for Red Leaf High, they will remain how it is now and will only occur once per year along with the Summer Event. We want these totems to remain accessible for Early to Mid game players as a stepping stone to their first permanent set of totems.

We have taken into account the overall feedback regarding the state of totems and we plan to add a chapter after Red Leaf High that players can pursue in terms of the true endgame.

Approved.
 
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