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  1. #1
    Epsilon song's Avatar
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    training dummy summoning sack

    Training dummies are already implemented in GMS and are surefire ways of testing a class's single target hit/s or other forms of dps through the battle analysis tool.
    since this server doesn't seem to like custom things too far from GMS, this would be a more GMS-like way of comparing damage than a custom command or whatever else.



    GMS has these in the Dojo shop, but imo these could be put in some more readily accessible place like miumiu for cheap, as there's no reason for it to be expensive at all.

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  3. #2
    Epsilon Nomemory's Avatar
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    +1
    nothing else to say

  4. #3
    Juvenile tach's Avatar
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    +1
    testing skill bugs

  5. #4
    Epsilon Imperfect's Avatar
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    +1 Been hoping for one of these

  6. #5
    Banned Zeta
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    Bump.

    Now that the new battle analysis tool is in the game, it would be great to be able to have something that doesn't move, become invulnerable or instantly die to test dps on. This tool/feature could be extremely useful in determining the dpm required per party member to take down certain bosses(hdamien, eczak, etc). As well as comparing dpm across certain classes and specific damage caps.

    Many people have tried to test dps on madman ranmaru/chaos queen, but their stage change and hp bar ruin it. Same thing with the hellux gem, you can't attack every now and then for a second or two.

    Could be a good idea to have one dummy that boss damage applies to, as well as one that counts as a normal mob.

    Also, along with this certain bosses have different boss def, so it would be a good idea to have a setting to set the defense of the dummy.
    Last edited by Facade; 10-10-2016 at 04:56 AM.

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  8. #6
    Zeta Mito's Avatar
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    +1 support test dmg plskty

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  10. #7
    Epsilon oppasbaby's Avatar
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    +1 It is also impossible for us to clearly calculate what is the most optimal build path. As you reach end-game, every bit of potential lines matter and knowing what is more optimal between for i.e. 33% atk vs 21% atk and 12% dmg is something we can't reasonably test at this point. Having a tool to easily test these things out would really help us understand what to strive for.

  11. #8
    Zeta Hatsura's Avatar
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    +1
    nothing else to say

 

 

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